Traditions of the East. You are proficient in Arcana, History, Jeweler's Tools, and Mason's Tools. Cultured. You're adept at adapting to the customs of other cultures quickly, and after spending at least 24 hours in a foreign settlement, learn all of their ideals, etiquette, and taboos. Spending at least one week within the settlement allows you to feign as a native, giving you advantage on all History checks based on the settlement's history, and Deception checks to pass off as a native. Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Languages. Common, Eriosian, and two extra non-exotic language.