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Centaur

Ability Score Increase +2 Str, +1 Wis
Size Large
Speed 40 ft.

Charge. If you move at least 20 feet straight toward a target and then hit it with a melee weapon attack on the same turn, roll the weapon’s damage dice twice and add them together. Once you use this ability, you can’t use it again until you finish a short or long rest.   Hooves. Your hooves are natural melee weapons, with which you’re proficient. If you hit with a hoof, the target takes bludgeoning damage equal to 1d6 + your Strength modifier.   Equine Build. A Medium or smaller creature can ride on your equine back if you allow it. In such a situation, you continue to act independently, not as a controlled mount. In addition, any climb that requires hands and feet is especially difficult for you because of your hooves. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.   Survivor. You have proficiency in the Survival skill.   Hybrid Nature. You count as two creature types: humanoid and monstrosity. You are affected by any effect or feature that works on either of your creature types, up to the GM's discretion.
 

Languages. Common, Equis, and Eriosian.


Created by

Xenophes.

Statblock Type

Race

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