Remove these ads. Join the Worldbuilders Guild

Earth Magic

Erupting Earth

3-level Transmutation

Casting Time 1 Action
Range 120 feet
Duration Instant
Components V, S, M
Materials A piece of obsidian

Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared away. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d12 for each slot level above 2nd.

Class(es): Wizard, Sorcerer, Druid

Created by

SnowRanger.

Statblock Type

Spell

Link/Embed