Baldur's Gate 1 Magic Items for 5e
Ammunition Uncommon
This arrow is doused in oil and can be set to flame. You can use a bonus action to set this arrow on fire, causing it to start shining a dim light in a 20 ft. radius. When the arrow is activated, it inflicts an extra 2 (1d4) fire damage to any target it hits and its movement is reduced by 5 until the beginning of your next turn. It will continue to inflict 1 fire damage at the beginning of each of the hit creature's turns until an action or bonus action is spend to remove it. The arrow burns out in 30 seconds.
Cost: 45 gp