Tiefling
Ability Score Increase +2 Cha
Size Medium
Speed 30ft.
Basic informations
Lore
Tiefting names fali into three broad categories. Tieftings born into another culture typically have names reftective of that culture. Some have names derived from the Infernallanguage, passed down through generations, that reftect their fiendish heritage. And some younger tieftings, striving to find a place in the world, adopt a na me that signifies a virtue or other concept and then try to embody that concept. For some, the chosen name is a noble quest. For others, it's a grim destiny.
Age
Tieflings mature at the same rate as humans but live a few years longer.
Alignment
Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.
Size
Tieflings are about the same size and build as humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Hellish Resistance
You have resistance to fire damage.
Darkvision
Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Subraces
Descendant of Asmodeus
Lore
The tieflings connected to Nessus command the power of fire and darkness, guided by a keener than normal intellect, as befits those linked to Asmodeus himself.
Ability Score Increase
Your Intelligence score increases by 1.
Infernal Legacy
You know the
Thaumaturgy cantrip. Once you reach 3rd level, you can cast the
Hellish Rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Descendant of Baalzebul
Lore
The crumbling realm of Maladomini is ruled by Baalzebul, who excels at corrupting those whose minor sins can be transformed into acts of damnation. Tieflings linked to this archdevil can corrupt others both physically and psychically.
Ability Score Increase
Your Intelligence score increases by 1.
Infernal Legacy
You know the
Thaumaturgy cantrip. Once you reach 3rd level, you can cast the
Ray of Sickness spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Crown of Madness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Descendant of Dispater
Lore
The great city of Dis occupies most of Hell's second layer. It is a place where secrets are uncovered and shared with the highest bidder, making tieflings tied to Dispater excellent spies and infiltrators.
Ability Score Increase
Your Dexterity score increases by 1.
Infernal Legacy
You know the
Thaumaturgy cantrip. Once you reach 3rd level, you can cast the
Disguise Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Detect Thoughts spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Descendant of Fierna
Lore
A master manipulator, Fierna grants tieflings tied to her forceful personalities.
Ability Score Increase
Your Wisdom score increases by 1.
Infernal Legacy
You know the
Friends cantrip. Once you reach 3rd level, you can cast the
Charm Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Suggestion spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Descendant of Glasya
Lore
Glasya, Hell's criminal mastermind, grants her tieflings magic that is useful for committing heists.
Ability Score Increase
Your Dexterity score increases by 1.
Infernal Legacy
You know the
Minor Illusion cantrip. Once you reach 3rd level, you can cast the
Disguise Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Invisibility spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Descendant of Levistus
Lore
Frozen Stygia is ruled by Levistus, an archdevil known for offering bargains to those who face an inescapable doom.
Ability Score Increase
Your Constitution score increases by 1.
Infernal Legacy
You know the
Ray of Frost cantrip. Once you reach 3rd level, you can cast the
Armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Descendant of Mammon
Lore
The great miser Mammon loves coins above all else. Tieflings tied to him excel at gathering and safeguarding wealth.
Ability Score Increase
Your Intelligence score increases by 1.
Infernal Legacy
You know the
Mage Hand cantrip. Once you reach 3rd level, you can cast the
Tenser's Floating Disk and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Arcane Lock spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Descendant of Mephistopheles
Lore
In the frozen realm of Cania, Mephistopheles offers arcane power to those who entreat with him. Tieflings linked to him master some arcane magic.
Ability Score Increase
Your Intelligence score increases by 1.
Infernal Legacy
You know the
Mage Hand cantrip. Once you reach 3rd level, you can cast the
Burning Hands spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Flame Blade spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Descendant of Zariel
Lore
Tieflings with a blood tie to Zariel are stronger than the typical tiefling and receive magical abilities that aid them in battle.
Ability Score Increase
Your Strength score increases by 1.
Infernal Legacy
You know the
Thaumaturgy cantrip. Once you reach 3rd level, you can cast the
Searing Smite spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the
Branding Smite spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Languages. Common, Infernal