Transfusion
At 14th level, you gain the ability to drain the very abilities of your opponents. If you spend an hour of concentration transfusing blood between yourself and another creature, you can take 1 point from a physical ability score of theirs (Strength, Constitution, Dexterity) and add it to your own. You can do this for only 10 minutes as well, as a result you can gain 2 points in any one score, but the ability fades away in 1d4 hours. In either capacity, this can only be done once per day.