Adventuring Gear Common
A series of runic printings on velum allow a one use spell to be placed on an item. Removing the seal from the item destroys the seal in the process. Once affixed to an object, a thin but protective coating forms around the object closing it off to the outside world. The object sealed must not be greater than small in size. There are two ways to stop the sealing effect. If the sealing effect takes 10 points of damage, the sealing effect is broken. If sealing effect is in place for a week, then the sealing effect is automatically released.
Cost: 50gp