Amphibious. The Giant Toadure can breathe air and water. Standing Leap. The Giant Toadure's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. Sensitive Wings. If the Giant Toadure's wings get wet, it must spend an hour cleaning and drying its wings before flying again.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the Giant Toadure can't bite another target.
Another experiment of the Transmutation expert Lorwyn Gorwick. A mixture of a Giant Toad and a Giant Vulture. The Giant Toadure has the body and legs of a toad, but the wings of a Vulture.