Remove these ads. Join the Worldbuilders Guild
Create Forgery
DOWNTIME

Requirements You must have the proper writing material to create a forgery.
Description You create a forged document, usually over the course of a day or a week.
Applications When you Create a Forgery, the GM rolls a secret DC 20 Society check. If you succeed, the forgery is of good enough quality that passive observers can’t notice the fake. Only those who carefully examine the document and attempt a Perception or Society check against your Society DC can do so.   If the document’s handwriting doesn’t need to be specific to a person, you need only to have seen a similar document before, and you gain up to a +4 circumstance bonus to your check, as well as to your DC (the GM determines the bonus).   To forge a specific person’s handwriting, you need a sample of that person’s handwriting.   If your check result was below 20, the forgery has some obvious signs of being fake, so the GM compares your result to each passive observer’s Perception DC or Society DC, whichever is higher. Once the GM rolls your check for a document, that same result is used against all passive observers’ DCs no matter how many creatures passively observe that document. An observer who was fooled on a passive glance can still choose to closely scrutinize the documents on the lookout for a forgery, using different techniques and analysis methods beyond the surface elements you successfully forged with your original check. In that case, the observer can attempt a Perception or Society check against your Society DC (if they succeed, they know your document is a forgery). Degrees of Performance
  • Success The observer does not detect the forgery..
  • FailureThe observer knows your document is a forgery.

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Action / Feat

Link/Embed