Adventuring Gear Varies
once per day you may whisper the command word at the chair. One of two affects may be applied based on the users choice. 1. When any creature but the user sits in the chair, they suffer 1D8 piercing damage and must succeed on a DC 12 strength save or the chair is stuck to them, which will continue to deal 1d6 piercing damage per turn until it is removed. 2. The chair becomes invisible for 10 minutes. And speaks the following in deep speech repeating. “I have 4 legs, but cannot walk, I have a back and cannot talk”