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Feel Moisture

Name
Feel Moisture
Type
Devotion
Field
Clairsentient
MAC
9
PSP (Initial)
3
PSP (Ongoing)
1
Range
​0​
Area of Effect
​270 ft. sphere​
Prerequisites
Power Score
​The psionicist retains the power without a maintenance cost for the next four hours. ​
Critical (20)
The psionicist receives false feelings that most likely don’t indicate water. ​
Description
​As its name implies, with this power the psionicist can feel the presence of water within the area of effect. The power in dictates all characters, creatures, and plants in the area as having moisture, plus any concentration of one gallon or more. The psionicist can feel the rough nature of the water, plus its direction and distance. The amount and its accessibility depends on the terrain and what the DM knows about the local water supply. ​

Created by

thor547.

Statblock Type

ADD 2E Psionics

Link/Embed