Disintegrate
Name
Disintegrate
Type
Science
Field
Psychokinetic
MAC
7
PSP (Initial)
30
PSP (Ongoing)
10
Range
150 ft.
Area of Effect
1 item, 8 cu. ft.
Prerequisites
Telekinesis, Soften
Power Score
The power affects 16 cubic feet and saves are made with a -5 penalty.
Critical (20)
The power backfires and it affects the initiator (save with +5 bonus).
Description
The disintegrate science reduces an item or creature to microscopic pieces and scatters them. Anything is vulnerable unless it is protected by magical shielding such as a minor or regular globe of invulnerability or by an inertial barrier. The psionicist chooses his target, but he can disintegrate no more than 8 cubic feet of material with one use of this power. If the target is an inanimate object, it must save vs. disintegration; success means it is unaffected. If the target is a living creature, character, or an undead creature with free will, it must make a saving throw vs. death magic. If it succeeds, the creature feels only a slight tingle, but is otherwise unaffected. If the save fails, the creature is disintegrated (or 8 cubic feet right out of its center, which should be enough to kill most anything).