Alter Features
Name
Alter Features
Type
Devotion
Field
Psychometabolic
MAC
7
PSP (Initial)
4
PSP (Ongoing)
2/turn
Range
0
Area of Effect
Personal
Prerequisites
cell adjustment
Power Score
The psionicist automatically passes any power checks to protect his disguise.
Critical (20)
The psionicist must save versus polymorph or become stuck in his new features.
Description
This power enables the psionicist to alter his appearance by means of a limited control over his facial features. He can change his skin coloration to any normal variation, alter the appearance of his hair, change the color of his eyes, and even adjust the bone structure of his face. The psionicist cannot pass for a member of another species.
If the psionicist passes his power check with a roll of 10 or better, he can mimic the features of a particular individual well enough to fool anyone who relies on appearance only to identify that person. If he is closely examined, the psionicist must make another power check to see if his disguise works.