Choke
Name
Choke
Type of Magic
Mage
Spell Level
2nd
School
Conjuration and Summoning (House Gaius), Necromancy
Sphere
Reversible?
No
Range
90 ft.
Components
Material, Somatic, Verbal
The material component for this spell is a handkerchief or similarly-sized piece of cloth that has been tied in a knot.
Duration
1 round/level
Casting Time
2
Area of Effect
1 creature
Saving Throw
None
Effects
By means of choke, the caster causes a pair of ghostly hands to appear around the throat of a single victim. The victim must be a human, demihuman, or humanoid, and must be within 30 yards of the caster. The hands will choke and strangle the affected victim for the duration of the spell; each round, the victim suffers 1-4 hit points of damage from the choking hands. If the victim makes a successful saving throw, he suffers half-damage each round.
Choke can be negated by dispel magic or a similar spell; the victim cannot wrench the ethereal hands away from his neck. The victim makes all attack rolls at a -2 penalty while affected by choke.