+4 | Strength |
+7 | Dexterity |
+1 | Constitution |
+0 | Intelligence |
+2 | Wisdom |
+0 | Charisma |
+4 | Acrobatics |
+2 | Animal Handling |
+0 | Arcana |
+4 | Athletics |
+0 | Deception |
+0 | History |
+2 | Insight |
+0 | Intimidation |
+0 | Investigation |
+2 | Medicine |
+3 | Nature |
+5 | Perception |
+0 | Performance |
+0 | Persuasion |
+0 | Religion |
+4 | Sleight of Hands |
+7 | Stealth |
+5 | Survival |
Melee +4 | Ranged: +7 |
---|---|
Spell Attack: +5 | Spell Save DC 13 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.