Warforged
Ability Score Increase +2 Con, +1 to any other stat
Size Medium
Speed 30ft
Specialized Design: You gain one skill proficiency
and one tool proficiency of your choice.
Sentry's Rest: When you take a long rest, you must
spend at least six hours in an inactive, motionless state,
rather than sleeping. In this state, you appear inert, but
it doesn't render you unconscious, and you can see and
hear as normal.
Constructed Resilience: You were created to have
remarkable fortitude, represented by the following benefits:
- You have advantage on saving throws against being
poisoned, and you have resistance to poison damage
- You don't need to eat, drink, or breathe.
- You are immune to disease.
- You don't need to sleep, and magic can't put
you to sleep.
Integrated Protection: Your body has built-in defensive layers, which can be enhanced with armor:
- You gain a +l bonus to Armor Class.
- You can don only armor with which you have proficiency. To don armor, you must incorporate it into
your body over the course of 1 hour, during which you
remain in contact with the armor. To doff armor, you
must spend 1 hour removing it. You can rest while
donning or doffing armor in this way.
- While you live, your armor can't be removed from your
body against your will.
Languages. Common, and any one other language