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Hit and Run


TalentEffectPre-reqsPathsCost
Hit and RunIf Ready, this talent may be employed immediately after a melee combat in which you took part has been completely resolved. On a successful AGL test (+1 to the TN for each enemy engaged with you after the first), you may conduct a movement that is in every way similar to a Break Off action and must conform to all of its restrictions, with the exception that this is a Post Combat Ability. Note that this is not a movement action, so no reactions are triggered or take place.AGL d10, Fast or Fly, AV4 or lessBM2

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