Land of Stability
Name
Land of Stability
Type of Magic
Priest
Spell Level
6th
School
Abjuration (House Quintus)
Sphere
Wards
Reversible?
No
Range
30 ft./level
Components
Material, Somatic, Verbal
The material components are the priest's holy symbol and a pinch of volcanic ash.
Duration
1 day/level
Casting Time
6
Area of Effect
10-foot-cube/level
Saving Throw
None
Effects
Land of stability protects the area of effect and all creatures and objects within it from the following natural disasters:
•Earthquakes--vibrations do not affect the warded area and fissures will not open beneath the warded area;
•Floods--the warded area remains dry, even if submerged;
•Windstorms--the warded area suffers no damage from strong winds and objects cannot be blown into the warded area;
•Lava and ash eruptions--lava and ash flow around the warded area; and
•Avalanches--stones and snow will not fall on the warded area.
Land of stability offers no protection against magically-generated disasters or spells that duplicate natural disasters. Disasters in progress in the area when the spell is cast are not affected.
This spell affects a cubic area whose sides equal the caster's level times 10 feet; thus, a 15th-level caster could affect a 150' x 150' x 150' cube.