+6 | Strength |
+2 | Dexterity |
+7 | Constitution |
+1 | Intelligence |
+3 | Wisdom |
+7 | Charisma |
+0 | Acrobatics |
+0 | Animal Handling |
-1 | Arcana |
+7 | Athletics |
+1 | Deception |
-1 | History |
+0 | Insight |
+5 | Intimidation |
-1 | Investigation |
+0 | Medicine |
-1 | Nature |
+0 | Perception |
+2 | Performance |
+5 | Persuasion |
-1 | Religion |
+0 | Sleight of Hands |
+0 | Stealth |
+3 | Survival |
Crossbow, Light | 1d20+2 | 1d8 piercing |
---|---|---|
Javelin | 1d20+5 | 1d6+3 piercing |
Longsword | 1d20+5 | 1d8+3 slashing |
Quarterstaff | 1d20+5 | 1d6+3 bludgeoning |
Dagger | 1d20+5 | 1d4 piercing |
Trident | 1do20+5 | 1d6+3 piercing |
Unarmed Strike | 1d20+5 | 1d4 bludgeoning |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.