+2 | Strength |
+3 | Dexterity |
+2 | Constitution |
+6 | Intelligence |
+6 | Wisdom |
+1 | Charisma |
+3 | Acrobatics |
+4 | Animal Handling |
+6 | Arcana |
+2 | Athletics |
+1 | Deception |
+6 | History |
+6 | Insight |
+1 | Intimidation |
+6 | Investigation |
+4 | Medicine |
+4 | Nature |
+4 | Perception |
+1 | Performance |
+1 | Persuasion |
+4 | Religion |
+3 | Sleight of Hands |
+3 | Stealth |
+4 | Survival |
Weapon | Attack | Damage | Damage Type | Range |
---|---|---|---|---|
Wizard's Staff | d20+4 | 1d8+2 | Bludgeoning | Melee |
Longsword | d20+4 | d8+2 | Slashing | Melee |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB: P. 289
1-level Evocation
PHB: P. 276
1-level Enchantment
PHB: P. 231
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerDivination Magic
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerPHB: P. 252
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerAbjuration Magic
1-level Abjuration
PHB: P. 270
1-level Abjuration
PHB: P. 255
2-level Transmutation
Statblocks for your Trinkets, businesses, building, castles, empires.