+9 | Strength |
+3 | Dexterity |
+9 | Constitution |
+0 | Intelligence |
+2 | Wisdom |
+1 | Charisma |
+3 | Acrobatics |
+2 | Animal Handling |
+0 | Arcana |
+9 | Athletics |
+1 | Deception |
+0 | History |
+7 | Insight |
+1 | Intimidation |
+0 | Investigation |
+2 | Medicine |
+6 | Nature |
+7 | Perception |
+1 | Performance |
+5 | Persuasion |
+0 | Religion |
+3 | Sleight of Hands |
+3 | Stealth |
+2 | Survival |
Name: | Bonus: | Damage: | Type: | To Hit: |
---|---|---|---|---|
Leviathan Sword | Undead, Fae, and Fiend. 1d4 | 2d6+4 | Slashing | 1d20+8 |
Javelin | None | 1d8+4 | Piercing | 1d20+8 |
Basic Attack: 2d6+4 Slashing | ||||
Zealot Rage Mode: 2d6+4+3 Slashing, | 2d6+6 Radiant | 2d6+4+3+2d6+6 | ||
Aasimar Zealot Rage Mode: 2d6+4+3 Slashing, | 2d6+6+11 Radiant | 2d6+4+3+2d6+6+11 | ||
Aura Damage: 6 Radiant | ||||
Critical Hits: (28 Slashing), | (31 Slashing and 18 Radiant(49)), | (31 Slashing and 29 Radiant(60)) |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
0-level (Cantrip) Evocation
You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action. If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell
0-level (Cantrip) Evocation
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
At higher levels: The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Statblocks for your Trinkets, businesses, building, castles, empires.