Summon Fey Spirit | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Conjuration Magic

Summon Fey Spirit

3-level Conjuration

Casting Time: 1 Action
Range/Area: 90 feet
Components: V, S, M
Materials: A gilded flower worth at least 300 gp
Duration: Concentration, up to 1 Hour
You call forth a spirit from the Feywild. The spirit manifests physically in an unoccupied space that you can see within range. This corporeal form uses the Fey Spirit stat block below. When you cast the spell, choose a mood: Deceitful, Furious, or Joyful. The creature physically resembles a satyr, a dryad, or an elf (your choice) marked by the chosen mood, which also determines one of the traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.   The creature is friendly to you and your companions for the spell’s duration. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys verbal commands that you issue to it (no action required by you). If you don’t issue any, it defends itself but otherwise takes no action.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, the creature assumes the higher level for that casting wherever it uses the spell’s level in its stat block.
Available for: Bard, Druid, Sorcerer, Warlock, Wizard

Created by

SnowRanger.

Statblock Type

Spell

Link/Embed