Firmament Blog Elder Scrolls Universe
Soul Trap
2-level Necromancy
Casting Time: bonus action
Range/Area: 30 ft.
Components: V, S, M
Materials: (a soul gem)
Duration: Concentration, up to 1 hour
Upon casting the spell, you can use a Bonus Action while the spell continues to force a creature to make a Wisdom Saving Throw against your spell save DC. On a failed save, the creature is soul marked for the duration of the spell and takes 1 extra 1 damage from all sources. If the target dies while under the duration of this spell, its soul is trapped inside an empty soul gem chosen by the caster of the spell.
Available for: bard, sorcerer, warlock, wizard