MULTIATTACK: THE DRAGON TURTLE MAKES THREE ATTACKS: ONE WITH ITS BITE AND TWO WITH ITS CLAWS. IT CAN MAKE ONE TAIL ATTACK IN PLACE OF ITS TWO CLAW ATTACKS. BITE: MELEE WEAPON ATTACK: +13 TO HIT, REACH 15FT, ONE TARGET. HIT: 26 (3D12+7) PIERCING DAMAGE. CLAW: MELEE WEAPON ATTACK: +13 TO HIT, REACH 10FT, ONE TARGET. HIT 16 (2D8+7) SLASHING DAMAGE. TAIL: MELEE WEAPON ATTACK: +13 TO HIT, REACH 15FT, ONE TARGET. HIT: 26 (3D12+7) BLUDGEONING DAMAGE. IF THE TARGET IS A CREATURE, IT MUST SUCCEED ON A DC 20 STRENGTH SAVING THROW OR BE PUSHED UP TO 10 FEET AWAY FROM THE DRAGON TURTLE AND KNOCKED PRONE. STEAM BREATH (RECHARGE 5-6). THE DRAGON TURTLE EXHALES SCALDING STEAM IN A 60-FOOT CONE. EACH CREATURE IN THAT AREA MUST MAKE A DC 18 CONSTITUTION SAVING THROW, TAKING 52 (15D6) FIRE DAMAGE ON A FAILED SAVE, OR HALF AS MUCH DAMAGE ON A SUCCESSFUL ONE. BEING UNDERWATER DOESN’T GRANT RESISTANCE AGAINST THIS DAMAGE.