Small fey, chaotic evil
Armor Class: 13 (Natural Armour)
Hit Points: 45 (6D6+24)
Speed:
25 ft
Skills: Athletics +6, and Perception +3.
Senses: Darkvision 60ft, and Passive Perception 13.
Languages: Kelldorian (Common) & Sylvan (Fey).
Challenge Rating: 3 (700XP)
Iron Boots
While moving, the redcap has
Disadvantage on
Dexterity (
Stealth)
Checks.
Outsize Strength
While
Grappling, the redcap is considered to be medium. Also, wielding a heavy weapon doesn't impose
Disadvantage on its
Attack Rolls.
Actions
Multiattack
The redcap makes
Three Attacks with its
Wicked Sickle.
Wicked Sickle
Melee Weapon Attack: +6 To Hit, Reach 5ft, One Target: Hit
9 (2D4+4) Slashing Damage.
Ironbound Pursuit
The redcap moves up to its
Speed to a creature it can see and
Kicks with its
Iron Boots. The target must
Succeed on a
DC 14 Dexterity Saving Throw or take
20 (3D10+4) Bludgeoning Damage and be knocked
Prone.