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MYCONID ADULT CR: 1/2 (100XP)

Medium plant, lawful neutral
Armor Class: 12 (Natural Armour)
Hit Points: 22 (4D8+4)
Speed: 20 ft

STR

10 +0

DEX

10 +0

CON

12 +1

INT

10 +0

WIS

13 +1

CHA

7 -2

Senses: Darkvision 120ft & Passive Perception 11
Challenge Rating: 1/2 (100XP)

DISTRESS SPORES:

  WHEN THE MYCONID TAKES DAMAGE, ALL OTHER MYCONIDS WITHIN 240 FEET OF IT CAN SENSE ITS PAIN.    

SUN SICKNESS:

  WHILE IN SUNLIGHT, THE MYCONID HAS DISADVANTAGE ON ABILITY CHECKS, ATTACK ROLLS, AND SAVING THROWS. THE MYCONID DIES IF IT SPENDS MORE THAN 1 HOUR IN DIRECT SUNLIGHT.

Actions

FIST:

  MELEE WEAPON ATTACK: +2 TO HIT, REACH 5FT, ONE TARGET. HIT: 5 (2D4) BLUDGEONING DAMAGE PLUS 5 (2D4) POISON DAMAGE.    

PACIFYING SPORES (3/DAY):

  THE MYCONID EJECTS SPORES AT ONE CREATURE IT CAN SEE WITHIN 5 FEET OF IT. THE TARGET MUST SUCCEED ON A DC 11 CONSTITUTION SAVING THROW OR BE STUNNED FOR 1 MINUTE. THE TARGET CAN REPEAT THE SAVING THROW AT THE END OF EACH OF ITS TURNS, ENDING THE EFFECT ON ITSELF ON A SUCCESS.      

RAPPORT SPORES:

  A 20-FOOT RADIUS OF SPORES EXTENDS FROM THE MYCONID. THESE SPORES CAN GO AROUND CORNERS AND AFFECT ONLY CREATURES WITH AN INTELLIGENCE OF 2 OR HIGHER THAT AREN’T UNDEAD, CONSTRUCTS, OR ELEMENTALS. AFFECTED CREATURES CAN COMMUNICATE TELEPATHICALLY WITH ONE ANOTHER WHILE THEY ARE WITHIN 30 FEET OF EACH OTHER. THE EFFECT LASTS FOR 1 HOUR.


Created by

Loremaster Aemon.

Statblock Type

Monster

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