MYCONID SPROUT CR: 0 (10XP)
Small plant, lawful neutral
Armor Class: 10
Hit Points: 7 (2D6)
Speed:
10 ft
Senses: Darkvision 120ft & Passive Perception 10
Challenge Rating: 0 (10XP)
DISTRESS SPORES:
WHEN THE MYCONID TAKES DAMAGE, ALL OTHER MYCONIDS WITHIN 240 FEET OF IT CAN SENSE ITS PAIN.
SUN SICKNESS:
WHILE IN SUNLIGHT, THE MYCONID HAS DISADVANTAGE ON ABILITY CHECKS, ATTACK ROLLS, AND SAVING THROWS. THE MYCONID DIES IF IT SPENDS MORE THAN 1 HOUR IN DIRECT SUNLIGHT.
Actions
FIST:
MELEE WEAPON ATTACK:
+1 TO HIT, REACH 5FT, ONE TARGET. HIT:
1 (1D4-1) BLUDGEONING DAMAGE
PLUS 2 (1D4) POISON DAMAGE.
RAPPORT SPORES (3/DAY):
A 10-FOOT RADIUS OF SPORES EXTENDS FROM THE MYCONID. THESE SPORES CAN GO AROUND CORNERS AND AFFECT ONLY CREATURES WITH AN INTELLIGENCE OF 2 OR HIGHER THAT AREN’T UNDEAD, CONSTRUCTS, OR ELEMENTALS. AFFECTED CREATURES CAN COMMUNICATE TELEPATHICALLY WITH ONE ANOTHER WHILE THEY ARE WITHIN 30 FEET OF EACH OTHER. THE EFFECT LASTS FOR 1 HOUR.