Large elemental (genie), lawful evil
Armor Class: 17 (Natural Armour)
Hit Points: 200 (16D10+112).
Speed:
40 ft
, fly: 60 ft
Saving Throws: Intelligence +7, Wisdom +6 & Charisma +7
Damage Immunities: Fire
Senses: Darkvision 120ft & Passive Perception 12
Languages: Ignan (Elemental Fire)
Challenge Rating: 11 (7,200XP)
INNATE SPELLCASTING:
THE EFREETIāS INNATE SPELLCASTING ABILITY IS
CHARISMA (
SPELL SAVE DC 15+7 TO HIT WITH SPELL ATTACKS). IT CAN INNATELY CAST THE FOLLOWING SPELLS, REQUIRING NO MATERIAL COMPONENTS.
At will: Detect Magic.
1/day: Conjure Elemental (Fire Elemental Only),Gaseous Form,Invisibility,Major Image,Plane Shift & Wall of Fire.
3/day: Enlarge/Reduce & Tongues.
ELEMENTAL DEMISE:
IF THE EFREETI DIES, ITS BODY DISINTEGRATES IN A FLASH OF FIRE AND A PUFF OF SMOKE, LEAVING BEHIND ONLY EQUIPMENT THE EFREETI WAS WEARING OR CARRYING.
Actions
MULTIATTACK:
THE EFREETI MAKES TWO SCIMITAR ATTACKS OR USES ITS HURL FLAME TWICE.
SCIMITAR:
MELEE WEAPON ATTACK:
+10 TO HIT, REACH 5FT, ONE TARGET. HIT:
13 (2D6+6) SLASHING DAMAGE PLUS
7 (2D6) FIRE DAMAGE.
HURL FLAME:
RANGED SPELL ATTACK:
+7 TO HIT, RANGE 120FT, ONE TARGET. HIT
17 (5D6) FIRE DAMAGE.