Huge giant, chaotic evil
Armor Class: 14 (Natural Armour)
Hit Points: 149 (13D12+65).
Speed:
30 ft
Skills: Perception +8 & Stealth +3
Senses: Darkvision 120FT & Passive Perception 18
Languages: Giantish & Undercommon
Challenge Rating: 8 (3,900XP)
Actions
MULTIATTACK:
THE FOMORIAN ATTACKS TWICE WITH ITS GREATCLUB OR MAKES ONE GREATCLUB ATTACK AND USES EVIL EYE ONCE.
GREATCLUB:
MELEE WEAPON ATTACK:
+9 TO HIT, REACH 15FT, ONE TARGET. HIT:
19 (3D8+6) BLUDGEONING DAMAGE.
EVIL EYE:
THE FOMORIAN MAGICALLY FORCES A CREATURE IT CAN SEE WITHIN 60 FEET OF IT TO MAKE A
DC 14 CHARISMA SAVING THROW. THE CREATURE TAKES
27 (6D8) PSYCHIC DAMAGE ON A FAILED SAVE, OR HALF AS MUCH DAMAGE ON A SUCCESSFUL ONE.
CURSE OF THE EVIL EYE (RECHARGES AFTER A SHORT OR LONG REST):
WITH A STARE, THE FOMORIAN USES EVIL EYE, BUT ON A FAILED SAVE, THE CREATURE IS ALSO CURSED WITH MAGICAL DEFORMITIES. WHILE DEFORMED, THE CREATURE HAS ITS SPEED HALVED AND HAS
DISADVANTAGE ON
ABILITY CHECKS,
SAVING THROWS, AND
ATTACKS BASED ON
STRENGTH OR
DEXTERITY. THE TRANSFORMED CREATURE CAN REPEAT THE SAVING THROW WHENEVER IT FINISHES A LONG REST, ENDING THE EFFECT ON A SUCCESS.