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Screamer CR: 1

Medium undead, any evil
Armor Class: 12
Hit Points: 22hp (5d8) 5d8
Speed: 30 ft

STR

12 +1

DEX

15 +2

CON

10 +0

INT

7 -2

WIS

10 +0

CHA

12 +1

Damage Immunities: Poison
Condition Immunities: Charmed, Exhausted, Poisoned
Senses: Darkvision 60ft, passive Perception 10
Challenge Rating: 1

Unrelenting Agony
The Screamer has a chance to continue its agonized wailing even beyond the destruction of their corporeal body. When slain roll a 1d6, on a 4 or 5 their cries continue to emanate from the spot they were killed for the next 2d6 minutes. On a roll of a 6 their spirit remains just on the other side of the ethereal plane and rolls into combat, emerging on its turn in the following round as an Unending Wail.

Actions

Ear Splitting Scream
Melee attack, +4 to hit 1d20+4 , 2d6+2 thunder damage 2d6+2
If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be deafened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success

Claws
Melee Weapon Attack: +4 to hit 1d20+4 , 2d4+2 slashing damage 2d4+2

These are the souls and bodies of people who died of some sort of personal violence. They did not simply die of natural causes or an accident, but were murdered by someone they knew or someone close to them. Their screams continue through the night, slowly wandering the open fields of the north and gathering other undead with the noise they create.

Suggested Environments

Most common in the areas near Mount Vrykolakas, but can be found throughout the basin.


Created by

MuddleFumble.

Statblock Type

Monster

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