Tiny beast, lawful neutral
Armor Class: 12
Hit Points: 12 ( 2d6+2) 2d6+2
Speed:
20 ft
, swim: 20 ft
Skills: Acrobatics +7, Perception +4
Senses: Darkvision 30 ft., passive Perception 16
Languages: Frog, Toad, Common
Challenge Rating: 1
Amphibious. The river frog can breate air and water.
Standing Leap. The river frog's long jump is up to 20 ft., and its high jump is up to 10 ft., with or without a running start.
Outdoor Cuisine. Once per long rest, the river frog can locate enough food in the wilderness to feed both itself and its master for one day.
Actions
Acid Breath. The river frog exhales acid in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 5 (1d6+2) 1d6+2 acid damage on a failed save, or half as much damage on a successful one.
River frogs of the Ancient Toad's dominion are quick thinkers
and fast movers, often used for scouting the rivers and
swampy waters of their home. They are tiny beasts, usually
green, red, blue, black in color. They prefer the water and will
often try to locate sources of food near riverbanks or ponds
for their masters. River frogs are very loyal, and will fight with
quick attacks from their acid breath. River frogs generally
perch themselves in small pools of water or on their master's
shoulders.