Starting Skills: A cyborg starts with one rank in Mechanics. They obtain this rank before spending experience points, and this skill may not be increased higher than rank 2 during character creation.
Adjusted to Cybernetics: Once per session as an out-of-turn incidental, you may spend a Story Point to have your character heal strain equal to their number of cybernetics.
Cyborg: Your character begins play with one cybernetic (see SOTB:104) that costs a total of 1,000 credits or less. They do not need to make any check to install this cybernetic, and they do not decrease their strain threshold because of this cybernetic (but will decrease their strain threshold as normal if they get any future cybernetics).