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G-mod


  • Starting Wound Threshold: 11+Brawn
  • Starting Strain Threshold: 11+Willpower
  • Starting Experience: 90

  • Starting Skills: A g-mod starts with one rank in Resilience. They obtain this rank before spending experience points, and this skill may not be increased higher than rank 2 during character creation.
  • Enhanced Genetic Modifications: Once per session when your character uses one of their g-mods to modify a check, you may spend a Story Point to add s equal to your character’s ranks in Resilience to the results (in addition to any other affects the g-mod has).
  • G-Mod: Your character begins play with one g-mod (see page 106) that costs a total of 1,000 credits or less. They do not need to make any check to assimilate this g-mod.


2
2
3
2
1
2
Brawn
Agility
Intellect
Cunning
Willpower
Presence

Created by

CiciWolf.

Statblock Type

Generic, Table

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