Starting Skills: A g-mod starts with one rank in Resilience. They obtain this rank before spending experience points, and this skill may not be increased higher than rank 2 during character creation.
Enhanced Genetic Modifications: Once per session when your character uses one of their g-mods to modify a check, you may spend a Story Point to add s equal to your character’s ranks in Resilience to the results (in addition to any other affects the g-mod has).
G-Mod: Your character begins play with one g-mod (see page 106) that costs a total of 1,000 credits or less. They do not need to make any check to assimilate this g-mod.