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Dior Belgum

4 Level (0/6500 XP for level-up) Hermit Background Firbolg Race / Species / Heritage Lawful good Alignment
Sorcerer
Level 4
Hit Dice: 4/4
1d8+1 Class 1

STR
12
+1
DEX
12
+1
CON
12
+1
INT
11
+0
WIS
12
+1
CHA
15
+2
30
Hit Points
+1
Initiative (DEX)
12
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
Spellcasting ...
+4 Attack mod
CHA Ability
+2 Abi Mod
12 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+1 Strength
+1 Dexterity
+1 Constitution
+0 Intelligence
+1 Wisdom
+2 Charisma
saving throws
+2 Acrobatics DEX
+4 Animal Handling WIS
+3 Arcana INT
+2 Athletics STR
+4 Deception CHA
+1 History INT
+2 Insight WIS
+4 Intimidation CHA
+1 Investigation INT
skills
+2 Medicine WIS
+1 Nature INT
+2 Perception WIS
+4 Performance CHA
+6 Persuasion CHA
+1 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+4 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Crossbow light +3 STR 1d8+1+1 Piercing
 Ammunition, loading, range, two hands
Attacks

Spell Book

Starting, my tools

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Sorcerer, and innate
Spellcasting
Elf, common, giant, plant, beast, primordial and dialects

Languages & Proficiencies
Paranoid

Personality Traits
Woolly mammoth

Bonds
Paranoid

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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[block: rolling consonants. These great giant-kin live in remote forests and hills. They distrust most other civilized races and tend to avoid them whenever possible. They get along with druids and faerie creatures]
[block: but they love to engage in pranks which relieve strangers of their valuables. They have close-knit communities centered around the family or clan. Clans exist as gatherers or nomads]
[block: and they avoid true giants other than storm giants. They refuse to allow other giant-kin to roam their territories. Firbolgs are extremely confident and quite fearless in most instances. They are a cautious and crafty race]
[block: and they will carry this trait with them when they take up with adventuring groups. Firbolg usually adventure to gain knowledge. They are especially interested in increasing their understanding of magic or their collection of treasure. They do not ask for much from their companions]
[block: nor do they expect to give much beyond what is fair. Firbolgs can use any large weapons. They disdain the use of armor and shields. Only the lesser races need such protection. Like all giant-kin]

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