Fen Hallowscar | CG | ||
Character Name | Alignment | ||
Vigilante 3 | |||
Character Level | |||
Changeling | M | ||
Race | Size | ||
Female | 29 | ||
Gender | Age | ||
5 ft 10 in | 123 lb | ||
Height | Weight | ||
Blue-Black | Orange/Blue | ||
Hair | Eyes |
Norgorber | Riddleport |
Deity | Homeland |
- | 0 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +1 | +0 | CON +1 | +0 | +0 | +0 |
Reflex | +4 | +2 | DEX +2 | +0 | +0 | +0 |
Will | +3 | +2 | WIS +1 | +0 | +0 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+5 | +1 | +2 | +0 | +2 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
19 | 10 | +1 | +2 | +2 | +0 | +4 |
Common, Varisian
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +3 | (DEX) +2 | +1 | +0 | |
Bluff | +4 | (CHA) +3 | +1 | +0 | |
Climb | +2 | (STR) +2 | +0 | +0 | |
Diplomacy | +3 | (CHA) +3 | +0 | +0 | |
Disguise | +4 | (CHA) +3 | +1 | +0 | |
Escape Artist | +2 | (DEX) +2 | +0 | +0 | |
Fly | +2 | (DEX) +2 | +0 | +0 | |
Heal | +1 | (WIS) +1 | +0 | +0 | |
Intimidate | +3 | (CHA) +3 | +0 | +0 | |
Knowledge: Arcana | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Dungeoneering | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Local | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Nature | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Planes | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Religion | +0 | (INT) +0 | +0 | +0 | |
Perception | +2 | (WIS) +1 | +1 | +0 | |
Ride | +2 | (DEX) +2 | +0 | +0 | |
Sense Motive | +2 | (WIS) +1 | +1 | +0 | |
Stealth | +3 | (DEX) +2 | +1 | +0 | |
Survival | +1 | (WIS) +1 | +0 | +0 | |
Swim | +2 | (STR) +2 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Engineering | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Geography | +0 | (INT) +0 | +0 | +0 | |
Knowledge: History | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Nobility | +0 | (INT) +0 | +0 | +0 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Mothers Gift: Surprisingly Tough;
Social Talent: Case the Joint;
Vigilante Talent: Returning Weapon
Darkvision (60 ft
Hag Racial Trait;
Natural Armor;
Claws
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Gladius | +3 | {19-20}x2 | P or S | 1d6+3 | ||
Jutte | +3 | {20}x2 | B | 1d6+3 | ||
Kerambit | +3 | {20}x3 | S | 1d3+3 | ||
Chakram | +2 | x2 | S | 30 | 1d8+2 |
ARMOUR | ||||||
---|---|---|---|---|---|---|
Name | ACB | Type | Check Penality | Spell Failure | Weight | Properties |
Armored Coat | +4 | Medium | -2 | 20% | 20 lbs |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
You are skilled at wearing light armors.
You are skilled at wearing medium armor.
Your anger guides your blade!
A vigilante hides his true identity, allowing him to move about social circles and nobility without carrying the stigma of his ruthless actions.
A vigilante knows how to behave in a way that appears perfectly proper and normal for his current identity.
The talents that don't draw people's eyes towards you
Starting at 2nd level and every 2 levels thereafter, a vigilante gains a vigilante talent.
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.