Small beast, unaligned
Armor Class: 12
Hit Points: 7 (2D6)
Speed:
30 ft
Senses: Darkvision 60ft, and Passive Perception 10.
Challenge Rating: 1/8 (25XP)
Keen Smell
The Rat has
Advantage on
Wisdom (
Perception)
Checks that rely on
Smell.
Pack Tactics
The Rat has
Advantage on an
Attack Roll against a creature if at least one of the rat's
allies is within
5 Feet of the creature and the
ally isn't
Incapacited.
Actions
Bite
Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit:
4 (1D4+2) Piercing Damage.
Variant: Diseased Giant Rats
Some Giant Rats carry vile
Diseases that they spread with their
Bites. A
Diseased Giant Rat has a
Challenge Rating of
1/8 (25XP) and the following
Action instead of its normal
Bite Attack.
Bite
Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit:
4 (1D4+2) Piercing Damage. If the target is a creature, it must
Succeed on a
DC 10 Constitution Saving Throw or contract a
Disease. Until the
Disease is cured, the target can't
regain Hit Points except by
Magical means, and the target's
Hit Point Maximum decreases by
3 (1D6) every
24 Hours. If the target's
Hit Point Maximum drops to
0 as a result of this
Disease, the target dies.