Medium humanoid (orc), chaotic evil
Armor Class: 13 (Hide Armour)
Hit Points: 15 (2D8+6)
Speed:
30 ft
Skills: Intimidation +2.
Senses: Darkvision 60ft, and Passive Perception 10.
Languages: Orcish, and Kelldorian (Common) or Amorian (Northern Commom).
Challenge Rating: 1/2 (100XP)
Aggressive
As a
Bonus Action, the Orc can move up to its
Speed toward a hostile creature that it can see.
Actions
Greataxe
Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. HIT:
9 (1D12+3) Slashing Damage.
Javelin
Melee or Ranged Weapon Attack: +5 To Hit, Reach 5ft or Range 30/120ft, One Target. HIT:
6 (1D6+3) Piercing Damage.