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Wereboar CR: 4 (1,100XP)

Medium humanoid (human, shapechanger), neutral evil
Armor Class: 10 Humanoid Form, 11 (Natural Armour) in Boar or Hybrid Form.
Hit Points: 78 (12D8+24)
Speed: 30 ft

STR

17 +3

DEX

10 +0

CON

15 +2

INT

10 +0

WIS

11 +0

CHA

8 -1

Skills: Perception +2.
Damage Immunities: Bludgeoning, Piercing, and Slashing from Non-Magical Attacks not made with Silvered Weapons.
Senses: Passive Perception 12.
Languages: Kelldorian or Amorian (Common), Cannot speak in Boar Form.
Challenge Rating: 4 (1,100XP)

Shapechanger

The Wereboar can use its Action to Polymorph into a large boar-humanoid hybrid or into a boar, or back into its True form, which is humanoid. Its Statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't Transformed. It Reverts to its True form if it dies.  

Charge (Boar or Hybrid Form Only)

If the Wereboar moves at least 15 Feet straight toward a target and then Hits it with its Tusks on the same Turn, the target takes an extra 7 (2D6) Piercing Damage. If the target is a creature, it must Succeed on a DC 13 Strength Saving Throw or be knocked Prone.    

Relentless (Recharges After a Short or Long Rest)

If the Wereboar takes 14 Damage or less that would reduce it to 0 Hit Points, it is reduced to 1 Hit Point instead.  

In Boar Form

 

Speed

40ft

Actions

Multiattack (Humanoid or Hybrid Form Only)

The Wereboar makes Two Attacks, only one which can be with its Tusks.    

Maul (Humanoid or Hybrid Form Only)

Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit: 10 (2D6+3) Bludgeoning Damage.    

Tusks (Boar or Hybrid Form Only)

Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit: 10 (2D6+3) Piercing Damage. If the target is a humanoid, it must Succeed on a DC 12 Constitution Saving Throw or be Cursed with Wereboar Lycanthropy.  


Created by

Loremaster Aemon.

Statblock Type

Monster

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