Remove these ads. Join the Worldbuilders Guild

Werewolf CR: 3 (700XP)

Medium humanoid (human, shapechanger), chaotic evil
Armor Class: 11 Humanoid Form, 12 (Natural Armour) in Wolf or Hybrid Form.
Hit Points: 58 (9D8+18)
Speed: 30 ft

STR

15 +2

DEX

13 +1

CON

14 +2

INT

10 +0

WIS

11 +0

CHA

10 +0

Skills: Perception +4, and Stealth +3.
Damage Immunities: Bludgeoning, Piercing, and Slashing from Non-Magical Attacks not made with Silvered Weapons.
Senses: Passion Perception 14.
Languages: Kelldorian or Amorian (Common),Cannot speak in Wolf Form.
Challenge Rating: 3 (700XP)

Shapechanger

The Werewolf can use its Action to Polymorph into a large wolf-humanoid hybrid or into a wolf, or back into its True form, which is humanoid. Its Statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't Transformed. It Reverts to its True form if it dies.  

Keen Hearing And Smell

The Werewolf has Advantage on Wisdom (Perception) Checks that rely on Hearing or Smell.    

In Wolf Form

 

Speed

40ft

Actions

Multiattack (Humanoid or Hybrid Form Only)

The Werewolf makes Two Attacks: One with its Bite and One with its Claws or weapon carried (Spear).    

Bite (Wolf or Hybrid Form Only)

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit: 6 (1D8+2) Piercing Damage. If the target is a Humanoid, it must Succeed on a DC 12 Constitution Saving Throw or be Cursed with Werewolf Lycanthropy.    

Claws (Hybrid Form Only)

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Target. Hit: 7 (2D4+2) Slashing Damage.    

Spear (Humanoid Form Only)

Melee or Ranged Weapon Attack: +4 To Hit, Reach 5ft, or Range 20/60ft, One Target. Hit: 5 (1D6+2) Piercing Damage, or 6 (1D8+2) Piercing Damage if used two-handed.  


Created by

Loremaster Aemon.

Statblock Type

Monster

Link/Embed