Medium undead, neutral evil
Armor Class: 8
Hit Points: 22 (3D8+9)
Speed:
20 ft
Saving Throws: WISDOM +0.
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60ft,Passive Perception 8
Languages: Understands all languages it knew in life, but cannot speak.
Challenge Rating: 1/4 (50XP)
UNDEAD FORTITUDE:
IF DAMAGE REDUCES THE ZOMBIE TO 0 HIT POINTS, IT MUST MAKE A
CONSTITUTION SAVING THROW WITH A DC OF 5 + THE DAMAGE TAKEN, UNLESS THE DAMAGE IS RADIANT OR FROM A CRITICAL HIT. ON A SUCCESS, THE ZOMBIE DROPS TO 1 HIT POINT INSTEAD.
Actions
SLAM:
MELEE WEAPON ATTACK:
+3 TO HIT, REACH 5FT, ONE TARGET. HIT:
4 (1D6+1) BLUDGEONING DAMAGE.
OR BY WEAPON TYPE.