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Xyrzanna Mossvale (Deceased)

1 Level (0/300 XP for level-up) Spy Background Wood Elf Race / Species / Heritage Alignment
Monk
Level 1
Hit Dice: 1/1
1d8+2 Class 1

STR
13
+1
DEX
17
+3
CON
14
+2
INT
13
+1
WIS
16
+3
CHA
11
+0
10
Hit Points
+3
Initiative (DEX)
16
Armor Class (AC)
+2
Prof. Bonus
35'
Speed (walk/run/fly)
+4 Expertise Bonus
+2 Proficiency Bonus
+3 Strength
+5 Dexterity
+2 Constitution
+1 Intelligence
+3 Wisdom
+0 Charisma
saving throws
+10 Acrobatics DEX
+6 Animal Handling WIS
+2 Arcana INT
+2 Athletics STR
+4 Deception CHA
+2 History INT
+6 Insight WIS
+0 Intimidation CHA
+2 Investigation INT
skills
+6 Medicine WIS
+2 Nature INT
+10 Perception WIS
+0 Performance CHA
+0 Persuasion CHA
+2 Religion INT
+10 Sleight of Hand DEX
+10 Stealth DEX
+6 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dart +5 DEX 1d4+3+3 Piercing
 Simple, Finesse, Thrown, Range (20/60)
Spear +5 DEX 1d6+3/1d8+3+3 Piercing
 Simple, Thrown, Versatile, Range (20/60)
Unarmed Strike +3 STR 1d4+3+1 Bludgeoning
Attacks
Unarmored defense (AC = 10 + Dex Mod + Wis Mod)
Martial Arts
Darkvision 60'
Advantage on saves vs being charmed and magic can't put you to sleep
Trance
Elf Weapon training
Fleet of Foot
Mask of the Wild

Features & Traits
Backpack
Bedroll
Blanket
Caltrops (bag of 20)
Cartographer's Tools
Case, Map or Scroll
Clothes, Traveler's
Crowbar
Dart (10)
Herbalism Kit
Mess Kit
Rations (10 days)
Rope, Hempen (50')
Signal Whistle
Spear
Thieves' Tools
Tinderbox
Torch (10)
Waterskin

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Itarosan (Common), Onurah (Elvish)
Longbow, Longsword, Shortsword, Simple Weapons, Cartographer's Tools, Dice Set, Thieves' Tools

Languages & Proficiencies
Collects and alters maps
Quiet & Stealthy

Personality Traits
Life needs balance; chaos and order are equally valuable
What's best for three works at large is greater than law.

Ideals
I owe my order to Jubie who saved me from an attack from an undead creature

Bonds
I'll do almost anything to get my hands on something I deem interesting.
The use of violence is often the answer to my problems.

Flaws
Xyrzanna Mossvale is from the Pûtrod village in the Lâtrîwâtrî Forest. Her father, Theodred, is a village elder. Her mother, Maylin, is the head of the village hunting party. As a young adult, Xyrzanna left home and went to the Ronic Plains to join the Azhurbeh Monastery, following a bandit raid on the village. The monastery serves the Order of the Shifting Shadows. While en route to the monastery, Xyrzanna was attacke dby an undead creature. Her life was save dby a gnome, who somehow defeated the vile creature. The two became best friends. The Order of the Shifting Shadows is made up of spies, assassins, lockpicks and other creatures of the stealthy pursuasion. Members of the order are hired by all manner of folk - military, nobility, travelers, guilds, merchants - anyone who is in need of an agent willing to work in the shadows. Xyrzanna~s natural stealth has served her well in her training.

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
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