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Shadow CR: 1/2 (100XP)

Medium undead, chaotic evil
Armor Class: 12
Hit Points: 16 (3D8+3)
Speed: 40 ft

STR

6 -2

DEX

14 +2

CON

13 +1

INT

6 -2

WIS

10 +0

CHA

8 -1

Skills: Stealth +4 (+6 In Dim light or Darkness).
Damage Vulnerabilities: Radiant.
Damage Resistances: Acid, Cold, Fire, Lightning & Thunder; Bludgeoning, Piercing & Slashing from Non-Magical Attacks.
Damage Immunities: Necrotic & Poison.
Condition Immunities: Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone & Restrained.
Senses: Darkvision 60ft, and Passive Perception 10.
Challenge Rating: 1/2 (100XP)

Amorphous

The Shadow can move through a space as narrow as 1 Inch wide without squeezing.    

Shadow Stealth

While in Dim Light or Darkness, the Shadow can take the Hide Action as a Bonus Action.    

Sunlight Weakness

While in Sunlight, the Shadow has Disadvantage on Attack Rolls, Ability Checks and Saving Throws.    

Actions

Strength Drain

Melee Weapon Attack: +4 To Hit, Reach 5ft, One Creature. Hit: 9 (2D6+2) Necrotic Damage, and the target's Strength Score is reduced by 1D4. The target dies if this Reduces its Strength to 0. Otherwise, the Reduction lasts until the target Finishes a Short or Long Rest.   If a Non-Evil humanoid dies from this attack, a new Shadow rises from the corpse 1D4 Hours later.  


Created by

Loremaster Aemon.

Statblock Type

Monster

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