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Hell Hound Puppy CR: 1

Small fiend, chaotic neutral
Armor Class: 13
Hit Points: 27hp 6d6+6
Speed: 30 ft , fly: 0 ft , burrow: 0 ft , swim: 0 ft , climb: 0 ft

STR

12 +1

DEX

11 +0

CON

12 +1

INT

5 -3

WIS

11 +0

CHA

13 +1

Skills: Perception +3
Damage Immunities: Fire
Senses: Darkvision 60ft. passive Perception 11
Languages: Understands Infernal
Challenge Rating: 1

Keen Hearing and Smell. The puppy has advantage on Wisdom(Perception) checks that rely on Hearing or Smell.   Pack Tactics. The puppy has advantage on an attack against a creature if at least one of the puppies allies are within 5ft of the creature and isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +3 to hit, Reach 5ft., 1 target. Hit: 4 1d6+1 Piercing damage plus 3 1d6 fire damage.   Fire Breath (Recharge 6). The puppy exhales a 15ft cone of fire. Each creature in the area must make a DC 11 Dex saving throw, taking 7 2d6 fire damage on a failed save, or half as much damage on a successful one.

Hell Hound puppies are boundless balls of energy spawned in the depths of hell itself. Interestingly enough they are quite innocent at this young age, and mostly friendly towards strangers that mean them no harm. A word of caution: They are known to leave quite a mark when going for treats or showing affection towards those they love. Hell Hound puppies can be trained by skilled and patient tamers, though they still tend to light things on fire accidentally regardless of the amount of training they've been given. A good tip given by these tamers is that these little troublemakers love to chew on the bones of the damned.

Created by

fenrisulfr16.

Statblock Type

Monster

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