UNDEAD FORTITUDE: If damage reduces the Scepter Monster to 0 hit points, it must make a CON SAVE DC: (5 + the damage taken unless the damage taken is RADIANT or from a CRITICAL HIT). On a success, the Scepter Monster drops to 1 hit point instead.
CLAWS. Melee Weapon Attack: +3 to hit 1d20+3 , reach 5 ft., one target. Hit: 4 (1d6+1) 1d6+1 bludgeon damage and the target is grappled as the Scepter Monster wraps its arms around the target and squeezes (Escape DC: 11). The Scepter Monster can grapple only one target at a time.