Hamund Handbook Volume 1
Siege Dust
Adventuring Gear
Very Rare
This bag of fine brown dust contains great magical energy
that can be imparted on weapons that are left to soak in its
power. If a melee weapon that deals bludgeoning damage is
left in a bath of this dust for 24 hours, it gains the following
properties permanently:
- Any attack and damage roll made with this weapon is
made with a +3 bonus.
- Any attack made with this weapon to an object or
structure deals double damage.
- Any attack made with this weapon ignores an object’s
damage threshold if it has one.
- If the wielder of this weapon moves at least 15 feet
straight towards a target and then hits them with a melee
weapon attack with this weapon, that target suffers an
extra 4d8 bludgeoning damage and must succeed on a DC
21 Strength saving throw or be pushed up to 20 feet away
and knocked prone.
Cost: 25000 gp