The Dark Arts Player's Companion
Blood Seal (HB) (D)
2-level Necromancy
Casting Time: 1 action
Range/Area: 30 feet
Components: V, S, M
Materials: an ornate dagger worth at least 25 gp
Duration: 1 hour
(Hemomancy)
You inflict a wound upon yourself to create a protective seal on
another creature within range. As you cast the spell, you expend a
number of hit points and the target gains 1d8 + the number of hit
points spent as temporary hit points for the duration.
At higher levels: When you cast this spell using a spell slot of
3rd level or higher, the target gains 1d8 additional temporary hit
points for each slot level above 2nd.
Available for: Cleric, Sorcerer, Wizard