The Dark Arts Player's Companion
Wall of Bones (HB) (D)
4-level Conjuration
Casting Time: 1 action
Range/Area: Touch
Materials: a skeletal hand
Duration: Concentration, Concentration, up to 10 minutes
A wall of writhing bones and skeletons springs into existence at a
point you choose within range. The wall is 6 inches thick and is
composed of three 10-foot-by-10-foot panels. Each panel must be
contiguous with at least one other panel. If the wall cuts through a
creature's space when it appears, the creature is pushed to one
side of the wall (your choice). Any creature that starts its turn
next to a wall must make a Dexterity saving throw or take 1d8
bludgeoning damage and become restrained. The creature can
make a Strength saving throw at the start of each of its turns,
taking the same damage on a failure or freeing itself on a success.
The wall is an object that can be damaged and thus breached.
Each panel has AC 10 and 20 hit points per inch of thickness.
Reducing a panel to 0 hit points destroys it.
Available for: Sorcerer, Warlock, Wizard