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Dread Beast

Medium dread, chaotic evil
Armor Class: AC 17 (Nat +4, Dex +3)
Hit Points: 55
Speed: 40 ft , fly: 30 ft

STR

16 +3

DEX

17 +3

CON

4 -3

INT

8 -1

WIS

11 +0

CHA

-1 -6

Skills: Perception +3
Damage Resistances: Force, Phantom Energy + 3x energy types randomly determined at the start of each round, 5-6 on a d6 non-magical piercing, bludgeoning or slashing damage
Condition Immunities: Blinded, Charmed, Deafened, Frightened, Incapacitated, Poisoned, Unconscious
Senses: AC 17 (Nat +4, Dex +3)

  • Magic Resistance: advantage on all saves vs magic
  • Dread Form: can enter enemy territory and stop there, can squeeze through gaps as narrow as 1 inch
  • Minimal retaliation: attacks of opportunity made with disadvantage
  • Dread Incursion: when a creature damages the Dread Replicate it must make DC 12 wisdom save or be frightened until the end of creature’s next turn

Actions

2x Multiattack

  • Dread Blast reach radius 5”, +6 hit 2d8+3 damage (magical bludgeoning, piercing, or slashing) + all within 5” d8+3 phantom energy damage.


Created by

Holocene Witches.

Statblock Type

Monster

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