+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+0 | Strength | |
+6 | Dexterity | |
+2 | Constitution | |
+4 | Intelligence | |
+4 | Wisdom | |
+0 | Charisma |
+6 | Acrobatics | DEX | |
+4 | Animal Handling | WIS | |
+1 | Arcana | INT | |
+0 | Athletics | STR | |
+0 | Deception | CHA | |
+4 | History | INT | |
+10 | Insight | WIS | |
+0 | Intimidation | CHA | |
+7 | Investigation | INT | |
+7 | Martial | WIS |
+4 | Medicine | WIS | |
+1 | Nature | INT | |
+10 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+1 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+9 | Stealth | DEX | |
+4 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Psychic Blade | +6 | DEX | 1d6+3 | Psychic | |
Finesse, Thrown (60 ft) | |||||
Psychic Blade (offhand) | +6 | DEX | 1d6+3 | Psychic | |
Finesse, Thrown (60 ft) | |||||
Knife | +6 | DEX | 1d4+3 | Piercing | |
Concealable, Finesse, Light, Thrown (20/60) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.