+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+2 | Strength | |
+1 | Dexterity | |
+4 | Constitution | |
+1 | Intelligence | |
+7 | Wisdom | |
+4 | Charisma |
+1 | Acrobatics | DEX | |
+7 | Animal Handling | WIS | |
+1 | Arcana | INT | |
+2 | Athletics | STR | |
+1 | Deception | CHA | |
+4 | History | INT | |
+7 | Insight | WIS | |
+1 | Intimidation | CHA | |
+1 | Investigation | INT |
+7 | Medicine | WIS | |
+1 | Nature | INT | |
+4 | Perception | WIS | |
+1 | Performance | CHA | |
+1 | Persuasion | CHA | |
+4 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+4 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Quarterstaff | +5 | STR | 1d6+2 | Bludgeoning | |
Versatile (1d8) | |||||
Crossbow | +4 | DEX | 1d8+1 | Piercing | |
Ammunition (range 80/320), loading, two-handed | |||||
Quarterstaff (Shillelagh) | +7 | WIS | 1d8+WIS | Bludgeoning | |
Versatile (1d8) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.